Kallius Mercer
All-In Devil
[Group]
Kra’Morin [old]
The Dread Circle [now]
[BackGround Story]
Kallius Mercer hails from the tribe known as “Kra’Morin.”
necklace,golden bracelets on both of his arms and the tattoos across his body represent his tribal heritage. The Kra’Morin people, including Mercer himself, are a society of shamans who practice ancient forms of magic.
The Kra’Morin tribe does not belong to any nation such as Wieglington, Cheong-gyeong, or Towred. They live in a lawless desert wasteland, forming a small village community that survives amidst harsh sandstorms and barren lands. Despite their isolation, they have preserved their own culture and shamanic traditions for generations.
For most of his life, Mercer served as the sheriff of the Kra’Morin village, protecting his people from outside threats. After meeting Daniel, he decided to join him on his journey and eventually left his homeland behind.
After joining Daniel, Kallius Mercer began operating alongside him to protect the world from sources of chaos unrelated to otherworldly beings. His expertise lies in confronting entities that pose a direct threat to the stability of the world itself. While he occasionally intervenes to stop crimes committed by ordinary humans, his primary focus remains on opposing forces capable of endangering the world on a far greater scale.
Following this path, Mercer and shadow and Daniel formed a group known as the Dread Circle, through which he continues his activities.
During periods of downtime between these missions, Mercer spent his idle hours in several well-known casinos across Wieglington. Within these underground gambling circles, he quickly became infamous under the nickname “All-In Devil.”
His skill at card games was so exceptional that many believed he must be cheating. However, having witnessed countless tricks and scams throughout his time in casinos, Mercer himself is highly resistant to deception and rarely falls for such tactics.
[Ability]
The holster Mercer wears does not hold firearms, but enchanted cards. Using Kra’Morin shamanic rituals, he embeds spells into these cards in advance. When combat begins, he draws them as his right eye ignites with flame, activating their magic.
While the cards cannot imprison living beings, they can be used to store small objects through ritual enchantment.
The abilities shown so far include bullet duplication, web summoning to restrain enemies, and temporary acceleration of the user’s movement speed. All creations produced through these cards are temporary and eventually fade with time.
Kra’Morin Traditional Revolver
A revolver crafted by the Kra’Morin tribe. When not in use, Mercer seals it within an enchanted card, later summoning the weapon directly from the card when battle arises.
Kra’Morin Card Talismans
Cards pre-inscribed with Kra’Morin shamanic spells, designed for immediate use in combat. Since activating Kra’Morin rituals in real time requires significant preparation, Mercer records the spells beforehand, allowing him to deploy powerful magic instantly by drawing the appropriate card.
Relationship
Daniel (Teammate / Friend)
Shadow (Teammate / Friend)
Mullie (Enemy > Teammate)
Crowee (Enemy)
Dhrak (Enemy)
Episode appears
Crow wars 3 : Dread Circle
More and Trivia
- He is one of the most well-received characters in the Dread Circle episode, alongside Mullie.